I think of when youβre in an seemingly empty environment and get the combo of a scary noise and a popup saying βCrouch to reduce noise and make it harder for enemies to see youβ
I thought I was experiencing 2 in one day (completed RE1 & RE Survivor yesterday) - thankfully RE Survivor has no timer - so was spared the heart ache twice
And no greater sense of despair than seeing that safe zone and knowing youβre going to miss the mark by half a second and have to do that whole thing over again
I'll counter you with, this one decision will lock you out of a section of the game, or a complete ending. What's that? No save system, only checkpoints?
Similar thing playing Metro Awakening. Had 2 air filters, each lasts 3 minutes. No idea where I have to get to. Do I take the time to look for filters on the way or do I run for it and hope it's less than 6 minutes?
When you stumble upon a a place to rest with healing potions and the music suddenly changes and a moment ago you thought, this is a cute place let's look around.
Let me make this 100 times more anxiety inducing. It lets you know thereβs a limit, but wonβt show you a timer. Barony does this in the best way possible.
I see this and raise you suddenly finding a large cache of ammunition and health items placed next to a wide open area with no visible enemies or additional context.
Itβs from Travian, a German MMOG browser game akin to Settlers of Catan. The view is of an end game world wonder.
The countdown clock was the bane of playersβ nerves and cause of many sleepless nights.
It's why on the missile base segment in FF8 I always set the timer to max. Don't care if doing so gets me a higher rank. I just need to beat the boss without that pressure.
Countdowns basically short circuit my brain. All logic flees from me. Primal survival kicks in and I HATE it. Especially because I am guaranteed to have to repeat whatever timed mission over & over again ad nauseam until I hate myself. Or I beat it, but the hate remains even after I do.
I got into the Assassinβs Creed games the last few years and the old games have So Many random timers and they are the worst part of every game theyβre in.
Yeah, the anxiety of not having time to weigh up the options and make proper choices so you end up running around like an idiot. Usually then I find I did have time, just panicked instead.
I am trying to get myself in the mindset of KNOWING I am going to fail the first time & just sauntering through it calmly to see exactly what I need to do first before really trying, but the Pavlovian response to freak the fuck out is STRONG. Also, my distaste for repeating anything doesnβt help.
Yeah, it takes a Herculean effort to calm myself enough to act rationally & not carry on like a cat in the presence of a cucumber; just bouncing off the walls wanting ALL the escape RIGHT the fuck NOW.
No countdown clock in GET PREPPED!
LOL
Just go about your usual day doing your usual things and hope you are ready.
The apocalypse is imminent. Do you have what it takes to survive it? Then prep! Prep like there's no tomorrow because there might not be.
π
Fallout: New Vegas; in Old World Blues the run through the radio gauntlet, wearing an explosive collar on the way to the vault. I have never finished that, just a lot of head removals.
Timers should be a difficulty setting- they can add to immersion, but unless my artistic vision is douche-baggery I should be able to turn them off.
- sometimes I play games on douche mode
The Escape sequences I. Metroidβ¦.esp for first time playersβ¦youβve just defeated the final boss after probably more than one attempt and do not have access to save rooms and do not know where to go, only that the timer is ticking and the anxiety-inducing escape music is screaming in your earsβ¦.
Comments
Evidently pulling up one second late, means that ambulance is no longer needed by the resistance. But try again!
0390''05
Thats what I imagine gamers in hell get to play
You are dead
The countdown clock was the bane of playersβ nerves and cause of many sleepless nights.
Then itβs just an invisible countdown until I have to use it π
Cue: The Evil Within βΌοΈ
I got into the Assassinβs Creed games the last few years and the old games have So Many random timers and they are the worst part of every game theyβre in.
I finally forced my way through them and was rewarded with more crap! I still havenβt gone back and finished that one.
>It's a game with real consequences when you die
LOL
Just go about your usual day doing your usual things and hope you are ready.
The apocalypse is imminent. Do you have what it takes to survive it? Then prep! Prep like there's no tomorrow because there might not be.
π
https://youtu.be/9Yw5jkAHgME?si=QVV4B3NFZYJR1cZx
- sometimes I play games on douche mode
https://m.youtube.com/watch?v=iGmdZgGYSVQ&pp=ygUkbWV0cm9pZCBmdXNpb24gZW1lcmdlbmN5IGluIHNlY3RvciAz