Today Civ 7 officially released, and I’ve seen a ton of people on my feed installing, anticipating, playing. It’s been an honor to be the game’s narrative director and to design the emergent narrative system. Surreal feeling to see all this, honestly.
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This is a beautiful game, but it’s hard to see and understand the contents of each hex; very busy.
The game mechanics are simple, but surprisingly less intuitive than before.
This one may well be like that, but unlike even Civ 6, after a few early game test runs, I set it aside to ruminate. I’ll likely go back to it, but not right away.
It’s a big change.
Civ let me do that. Its various competitors left me cold.
Sometimes I wonder if the need to make a new Civ isn’t forcing it out of the sweet spot, but that’s how it goes.
I'm looking forward to one more turning into oblivion.
Amazing work on a wonderful installment of my favorite game though.
I've got 15 hours in so far and have enjoyed every hour.
Here's to thousands, if not millions, of just one more turn!
UI does need work, but I know the team has acknowledged that.
You and the whole team should be proud!
(but yes the team knows and is working to address it!)
Most gamers understand that not everything is perfect from the outset. The fact that your team is aware and acknowledges that it needs work is the important part.
Looking forward to more stuff, as well as refinements
I have to assume you guys are planning a "post modern" age (maybe half as long), since the tech tree ends around mid 20th century?
Anyway, hope you have some plans around that
Or even alternate ages 😏
Stucked with CIV 5 for the time being. 😆
The UI is total slop, everything looks super janky, resource icons are like stock images from 1998. There is no discernible aspect of care put into the game, and that's something I never expected from Firaxis. Comparing this unfinished mess to the Civ VI release is night and day.
And I've been playing these damn things since *the 90s*
Wanted to get into narrative direction a while back; never got a foot in the door but I appreciate the amount of work and creativity and brain-breaking decision-tree mapping that you have to do.
Good job from the other side of T2!