Unpopular Opinion:
As long as it's single player and no achievements, I think AAA games should just have a "fuck it" (almost impossible to lose/die) mode for people who can't game well enough to beat them but really want to get the storyline and experience
Age + Disabilities has killed my gaming
As long as it's single player and no achievements, I think AAA games should just have a "fuck it" (almost impossible to lose/die) mode for people who can't game well enough to beat them but really want to get the storyline and experience
Age + Disabilities has killed my gaming
Comments
Thank you, everyone!
I don't have the time anymore to grind out menial bullshit or waste 10 hours learning mechanics I will never use again.
Unless it's Elden ring, that's kinda the point.
The events from prior games affect the next game and I don't want to watch someone else.
Seeing a scene that happens due to a choice you made (even if that choice was illusional) and then facing the consequences is not the same as watching someone do it.
I dated a gamer back when I was in my teens and 20s. I did all the puzzles in games like resident evil and he did all the fighting because even then I didn't have hours to spend flailing around getting mauled.
It's like putting a more powerful engine in your car so you can do laps alone on a racetrack.
Now we're lucky if we even get console commands
Going full on godmode op I find often to be boring if there's still not any bit of risk, so most times I'll just give myself juuust enough of a upper hand I can goof around, but still be at risk of hubris.
And what stat does that hammer use BTW? And where can it be found? :D
Respec into STR & Vigor (more Vigor) & tune the Ash of War to Heavy.
It returns 30% of your total HP *PER HIT*
Lets say, there is two gargoyle bosses that been giving me a pain in the rear last time I played. The idea of silly smashing them in with a hammer sounds fun.
There is no such thing as cheating in a single player game.
Hell, I see no valid reason to lock out achievements.
it was most useful at the time bc reloading after dying on my pc back when took forEVER, but ever since i've wished all games had that as an option
Most of my internet life has been hiding amongst toxic masculinity without trying to add to it.
They ALWAYS say options good if it gives them a "hard mode" but throw the hissiest of hissy fits if you suggest an "easy mode."
at entertaining yourself with a fully optional digital pastime
like when i mod games, i tend to make them harder, but the actual end goal is to customize my experience to myself, not to prove to randos that i derive my self-worth from a punishing video game performance
1) Accessibility - more people will play the game for the *STORY*
2) Stress - life is stressful, sometimes people just wanna chill and bash through a cool game that everyone is talking about WITHOUT THE FRUSTRATION.
I would assume is what you're looking for, but I haven't tried them myself. Do you know any games that meet your criteria? Seems easy enough to implement. I think it's a good idea.
Also I don't own a computer so modding is limited to bethesda games that have the feature
It's great. Made the Game more fun.
I game off of consoles :(
I love Lemmings 2 and I still haven't beaten it in 30 years. Civ 2 is my favourite Civ and I've still only managed Prince space race victory since 1996. It's fine, it's fun.
I find that sentiment changed over time, we never cared about endless ass kickings, it was the norm. Some ppl never beat Tyson in MTPO, ever.
I think we didn't care about the endless ass kickings then was more time, and lack of other games.
Super mario world is 5 hours of gameplay.
I've just started starfield which is 145 hours to 100% and I can't be having to replay things every time I have to do space combat cos I suck.
Companies might sell a few more copies with an "easy going" (or whatever mode).
glad it's becoming standard to make quick time events & timed minigames completely optional
I mod the shit out of my games (usually after one hard playthrough, but not often) with cheat weapons and such so I can save my time for the story.
I am currently STILL obsessed with BG3 (obviously) and I am looking for content, not more fighting
There are games I can't play and that's sad
It should have accessibility features.
But that's not fun for me.
Counter attack. Get a 100 percent physical shield. Block each attack. After each attack, hit strong attack to counter.
Big sword go brrr
But I love games that give you a variety of options.
Like, if you even dare use the spirits, you are consider cheating.
Me in any game I play, if it is there, I gonna use it, or I gonna figure ways to make it easier.
Heck, once I learn about the one place to level easy in Elden Ring. I ran my butt over there.
I cannot recommend it highly enough, provided you play on PC and are willing to mod away everything that even annoys you slightly.
I think it’s better than previous games in the series but “most improvement” isn’t the same thing as sufficient
Age + disabilities have ruined my hands. I run 400+ mods on Fallout 4. Some of them so-called cheat mods. But how is it cheating in single player?!
I don't have the time to get good at any particular game, let alone the time for games that require endless grinding to accumulate enough $object to do $thing. Just let me enjoy myself for a couple hours!
BG3, I cannot fucking read the UI.
But oh god I agree.
Like, *hella* people agree with you, etc.
There’s some Dark Souls like game where you’re a crab that gives you a giant gun that can one shot anything if you turn on the option in settings and I think that’s beautiful
The main problem is that the people who dislike the concept are frequently the fucking *worst*
I used to win street fighter and starcraft tournaments, I /was/ good.
25yrs ago "Nuclear launch detected" meant find red dot kill ghost move on
Now it means base dead while I'm still scrolling
I was gud, now I'm old and stick to turn based stuff for my own sanity
If folks want things to be hard then they can make it hard but that’s between them and their mousepad, it shouldn’t be other peoples’ problem.
Although I also have a lot of screenshots of Grunkk face down (because I was also one of the best DPS and could go from no threat to all the threat in two hits)
Seriously.. No class anymore needs more than 5 or 6 abilities. Get rid of the damn bloat.
Unmet user need, desire line/path, whatever; jfdi game people. I bought a game not a belief system.
Anyway also this: (very NSFW)
https://www.youtube.com/watch?v=HeFPIDTkWyA
- Easy
- No damage
Good for taking your time and finding all the secrets in each level. Especially since health increases according to score. Yeah, its a game that keeps score.
However, if you play them on PC, there are mods that make them easy #bars
As a disabled player..
Sometimes my hands just aren't up to the task...
It *really* irritates a lot of the hardcore gamers when devs put in an easy mode, they think it's "not fair" to people who beat the game on normal mode.
Like it actually hurts them or something.
and frankly, if it's good enough for Doom, it's good enough for anyone.
Let people bowl with the bumpers on; it's still fun to see the pins go down and nobody is saying it cheapens the achievment of professional bowlers.
I like when games come with a 'story' difficulty. I'm unlikely to pick it myself but I know there's people out there who would appreciate the option.
I am unashamed to admit I was a game genie kid
I was an action replay kid myself. Loved working out cheats.
also mariokart 8 having the option to turn on driving assist is great
Unfortunately it's often immersion breaking. Like.. yes give me invincibility so I can be interrupted by my kid without dying... but I didn't want infinite money too.
I have never finished the game and it makes me sad.
I used to be hardcore, play on hard mode, etc., but now I just want to play for the story, and if I can't even do that, it's a waste of time and money.
I’ve always done it whenever it’s been available to me, that’s how I enjoy videogames, and that’s ok.
And sometimes I absolutely have taken the easy way out. But it's nice to have the option!
But that's just my idea. :D
E-sports getting their own official Olympics is going to make the problem geometrically worse.
well said!
I fully admit one of the reasons I adore the Mass Effect trilogy (along with a whole host of other reasons it's brilliant) is it's not that hard but remains engaging an experience.
Achievements get turned off for that mode and you can play peacefully with friends.
And if you build home near spawn and have both starting map and keep inventory on then it won't matter if you die in normal mode. :)
I'm just saying more games should explore ways to alter the game's difficulty with built-in mechanics instead of having only having a dial that sets a bunch of arbitrary changes to make it easier.
People only care about accessibility when it impacts them personally. When a player can overcome a challenge that others come, they see it as a matter of pride and try to gatekeep accessibility. When *they* can't overcome something, it's unbalanced.
I meant "others can't" not "others come".
I am definitely an Easy mode gamer, I game to decompress not to get me raging to the point I wanna break shit 😅
if hardcore mode is an option, casual or story mode should be too.
Arthritis, slowed reflexes, and unfortunately easily made motion sick have made so many games unplayable.
And too many suggestions for motion control are PC-centric, requiring the ability to change settings that most consoles and games don't even have.
Thankfully, I mainly game on PC and there are very few games for which there won't be cheats available very quickly (WeMod etc.).
I don't get the whole masochism approach to gaming. That should be the domain of things that truly change your life.
Up, right, left or down on the directional pad not the letters on the buttons.
In the new supermassive game they use the direction pad.
I was like, that's an odd little change, but it's transformative. There is zero time-based on the spot mental translation.